All about Destiny.
- Destiny
- Fayetteville, West Virginia, United States
- Junior at Fayetteville High.
Thursday, September 30, 2010
Which genre is right for me?
I am most interested in using the Adventure genre for my game idea. I like this genre better because it can deal with real life situations. This is something I would like to create my game about.
Review Game Questionaire.
'''GAME REVIEW #1: MOST EFFECTIVE Learning Game'''
* Name of the game that taught you the MOST about its learning topic: What would you do?
* What social issue or educational topic does the game explore? Making decisions and the consequences that follow.
* What can you learn from this game? How to make good decisions.
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Adventure, yes I do because it deals with real life situations.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) Yes, I think it does illustrate clearly.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) Yes, it works well and the directions are very clear.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I would make the actual characters move around more and actually interact.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would like to learn how to create a game similar to What would you do?, and how to create an action game.
'''GAME REVIEW #2: LEAST EFFECTIVE Learning Game'''
* Name of the game that taught you the LEAST about its learning topic: Learn the Bones.
* What social issue or educational topic does the game explore? It covers the bones of different parts of your body.
* What can you learn from this game? This is not a good example of a good game so I would not make my game anything like this one.
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Puzzle. No I do not because, I find the game is boring and teaches me nothing.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) I think the layout and game altogether is very plain and could've been illustrated better.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) It does work well and it is clear what you have to do.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I would find ways to make the game more entertaining instead of just the same thing over and over.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would like to learn how to go back and correct my game, and how to leave comments on other peoples games.
* Name of the game that taught you the MOST about its learning topic: What would you do?
* What social issue or educational topic does the game explore? Making decisions and the consequences that follow.
* What can you learn from this game? How to make good decisions.
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Adventure, yes I do because it deals with real life situations.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) Yes, I think it does illustrate clearly.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) Yes, it works well and the directions are very clear.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I would make the actual characters move around more and actually interact.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would like to learn how to create a game similar to What would you do?, and how to create an action game.
'''GAME REVIEW #2: LEAST EFFECTIVE Learning Game'''
* Name of the game that taught you the LEAST about its learning topic: Learn the Bones.
* What social issue or educational topic does the game explore? It covers the bones of different parts of your body.
* What can you learn from this game? This is not a good example of a good game so I would not make my game anything like this one.
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Puzzle. No I do not because, I find the game is boring and teaches me nothing.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) I think the layout and game altogether is very plain and could've been illustrated better.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) It does work well and it is clear what you have to do.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? I would find ways to make the game more entertaining instead of just the same thing over and over.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would like to learn how to go back and correct my game, and how to leave comments on other peoples games.
Friday, September 24, 2010
Privacy on the internet.
I think you should protect your privacy on the internet so nobody will track you down. There are a lot of weird people out in the world and I'm pretty sure nobody wants someone like that knocking on their door in the middle of the night. But seriously, many girls have been abducted by internet chatting or even just from too much information on their personal pages. Be safe on the internet, protect your privacy.
Thursday, September 16, 2010
Globaloria
This year in Globaloria class, I hope to learn new interesting things about making computer games. I also hope to successfully make it through this class. My group and I are making our game about littering and how it effects the earth. I'm most excited about learning new things with technology. But, i'm scared that I won't be able to comprehend everything I need to in the amount of time given to us to complete our projects.
Subscribe to:
Posts (Atom)